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About Varied / Hobbyist Core Member Kate CoadyFemale/United States Recent Activity
Deviant for 2 Years
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Newest Deviations

Cat's Cradle Aster by coadykate Cat's Cradle Aster :iconcoadykate:coadykate 3 1 Fairy Lights by coadykate Fairy Lights :iconcoadykate:coadykate 3 0 Grey fractal flower with dissected petals by coadykate Grey fractal flower with dissected petals :iconcoadykate:coadykate 6 2 Grey Pinwheel Bouquet by coadykate Grey Pinwheel Bouquet :iconcoadykate:coadykate 3 0 Bird of Paradise by coadykate Bird of Paradise :iconcoadykate:coadykate 6 7 Pinwheel flower by coadykate Pinwheel flower :iconcoadykate:coadykate 2 0 Feather flower knotwork by coadykate Feather flower knotwork :iconcoadykate:coadykate 4 0 The Flower of Time by coadykate The Flower of Time :iconcoadykate:coadykate 4 0 The Erl-King's Pale Daughter by coadykate The Erl-King's Pale Daughter :iconcoadykate:coadykate 2 2 Jellyfish Predator by coadykate Jellyfish Predator :iconcoadykate:coadykate 10 6 Red Twilight by coadykate Red Twilight :iconcoadykate:coadykate 0 1 A Vision of Flame by coadykate A Vision of Flame :iconcoadykate:coadykate 1 1

Favourites

Green Ireland by MiaErrianIrielynn Green Ireland :iconmiaerrianirielynn:MiaErrianIrielynn 212 30 Hapburn A. by gagi1991 Hapburn A. :icongagi1991:gagi1991 11 3 River Church ('infrared') by J-the-Ninja River Church ('infrared') :iconj-the-ninja:J-the-Ninja 2 1 Untitled by Paul-Henshaw Untitled :iconpaul-henshaw:Paul-Henshaw 3 2 109 - Growing trees by Sabine62 109 - Growing trees :iconsabine62:Sabine62 100 88 Port Authority Welcome Center by HalTenny Port Authority Welcome Center :iconhaltenny:HalTenny 158 27 First pancake by astra888leddher First pancake :iconastra888leddher:astra888leddher 14 1 Forest Scar by vest Forest Scar :iconvest:vest 282 10 Mustang Horse in a Storm by deskridge Mustang Horse in a Storm :icondeskridge:deskridge 262 66 Sand Sculpture by Virginia-Fred Sand Sculpture :iconvirginia-fred:Virginia-Fred 34 10 Gyrfalcon in Flight Woodburning by CapturedMuseArt Gyrfalcon in Flight Woodburning :iconcapturedmuseart:CapturedMuseArt 3 2 Gazing The Sunset by TwinShock Gazing The Sunset :icontwinshock:TwinShock 5 2 Island Monastery by RavynsWorld Island Monastery :iconravynsworld:RavynsWorld 9 16 Charcoal Oragami Fractal by 12CArt Charcoal Oragami Fractal :icon12cart:12CArt 7 2 Temple Of The Spider by shanblue Temple Of The Spider :iconshanblue:shanblue 21 17 Lake View by GrannyOgg Lake View :icongrannyogg:GrannyOgg 22 10

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Activity


I've been experimenting with assorted Linux distributions. Currently I'm trying Gentoo ... and I hadn't expected to do a kernel compilation until I'm more familiar with Linux, but that's how one installs Gentoo. So far, so good.

The model of the Great pyramidal Redoubt (from The Night Land) proceedeth slowly. That's partly because I'm just learning Blender, and partly because I've been doing research into:
  • Very tall buildings (since the Pyramid is 8 miles high);
  • Airships (since the people of the Pyramid were flying them early in its history, before the air became too thin and cold);
  • Hydraulics (since I've known little about the subject and I'm going to need to model some hydraulic equipment);
  • Bridges (I don't have any bridges in the model, but I need a way for the airships to dock; more below).
I'm aiming for as much realism as I can reasonably get, without deviating too far from the source material or making unbelievable or ugly models.

The model is still crude, as you can see. I'm working on the airship hangars. I've decided to put a dozen of them around the Pyramid, 2 miles up. (There are modern airships in the works that will be able to reach the stratosphere, so that's a feasible flying height.) Higher up, and they'd be safer from potential missile attacks from enemies in the land; but then, the higher the airships are launched, the sooner the Pyramid folk will have to abandon them in the growing cold. Since in the story, the Pyramid folk only sealed the lowest half-mile against attack, I assume enemy missiles cannot reach the airship platforms two miles up.

Early-hangar-close-up by coadykate

The ellipsoid represents an airship (not yet modelled); it is, to scale, a thousand feet long, a size airships approached in the past and will probably reach again. The hangar opening is a Gothic arch because I assume that the Pyramid folk, though they must have very impressive building materials, will be using familiar and useful designs for strength. I'm going to expand the frame around the arch because if the camera's farther back, it doesn't look good.

The platform is shaped like an arch partly as a matter of aesthetics (to match the opening), and partly because I toyed with the idea of making it swing up to close the hangar like a bascule bridge. It isn't finished yet: it's going to have a support below. It's shaped like an inverted airfoil, as are some bridge sections, so that the winds will press it down against the support, instead of encouraging it to rise or twist.

Docking an airship 10,000 feet up in the winds around a very tall building would be difficult. The Goodyear blimps have trailing lines at the nose which a ground crew catches when it descends; but this ship is too big, the winds will be too strong, and it's docking too high for that. I made the platform a bit longer than the airship, and I'm thinking of making a hydraulic extendable mooring shaft so that the airship can attempt to catch it with a grappling anchor farther out, if I can make it look reasonable. Then it can be reeled in with hydraulics under some control, instead of daring the eddies around the building.

I will probably add some vortex-breaking features to the angles of the Pyramid, but it has to remain a pyramid to be true to the story -- I can't turn it into a very tall round broad-based tower.

The platform, airfoil base of the platform, hangar, and pyramid are separate objects right now. I cut the hangar into the Pyramid as a boolean, but you can't see in because I didn't put a light inside.

I'm probably going to have the hangar closed with a rolling overhead (hydraulic) door.

In a later era the air will be too thin and cold for flight, and the hangar doors will be sealed. Most of the platforms would probably be dismantled so the steel, etc., could be reclaimed, though it's possible they'd leave one up as a museum-piece.

This is all slow because I'm at that stage with Blender where I know that certain things can be done, but I don't know or remember how to do them.

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Kate Coady
Artist | Hobbyist | Varied
United States

Comments


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:iconivymantled:
Ivymantled Featured By Owner Aug 16, 2016
This Message Slip from the Great Monstruwacan is in acknowledgement and thanks for your Favorite link to the Night Land Map. There has been a disturbance in the aether ever since, and the ear of the North-East Watcher was seen to vibrate slightly.
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:iconsillybilly60:
Sillybilly60 Featured By Owner Aug 16, 2016   Digital Artist
 Thank you kindly for the fav! :rose:
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:iconshibashake:
shibashake Featured By Owner Aug 14, 2016
Thanks so much for dropping by and for your wonderful words. :)
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:iconrhunel:
rhunel Featured By Owner Aug 14, 2016   General Artist
Thank you for the fractal fave!  Have a blessed week! -Debra
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:iconfabulaphoto:
FabulaPhoto Featured By Owner Aug 9, 2016  Hobbyist Photographer
Thanks! by FabulaPhoto
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:iconbluecaroline:
BlueCaroline Featured By Owner Aug 8, 2016  Hobbyist Traditional Artist
Heart 
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:iconcoadykate:
coadykate Featured By Owner Aug 8, 2016  Hobbyist General Artist
Thanks!
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:iconmarychain:
marychain Featured By Owner Aug 5, 2016  Professional General Artist
thanks fir the watch, love the night land stuff!
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:iconcoadykate:
coadykate Featured By Owner Aug 5, 2016  Hobbyist General Artist
Thanks! I can't remember if I told you the site moved after Andy Robertson died. It's at nightland.website now.
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:iconmarychain:
marychain Featured By Owner Aug 6, 2016  Professional General Artist
Thanks so much, I didn't know the address. :)
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